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    多智能体博弈中的分布式学习: 原理与算法

    Distributed Learning for Multi-agent Games: Theory and Algorithms

    • 摘要: 自主智能决策是未来无人系统发展的核心技术,而博弈学习是实现自主智能决策的关键方法之一。围绕多智能体博弈中分布式学习领域,系统地介绍其基本问题、研究背景及意义;针对连续动作空间博弈与离散动作空间博弈两种典型博弈类型,综述多智能体博弈分布式学习算法的构建及收敛性研究进展;给出博弈学习领域尚待突破的挑战性问题。

       

      Abstract: Autonomous intelligent decisio n-making is a core technique of future unmanned system development, and game-theoretic learning is one of the key methods to realize autonomous intelligent decision-making. The rapid development field of the distributed learning for multi-agent games is centered on, a systematic introduction of its basic problems, research background and significance is performed. Then, regarding to two typical classes of games, including continuous action space games and discrete action space games, the recent construction and convergence research progresses of the distributed game-theoretic learning algorithms are overviewed. Finally, several challenging problems to be broken through in the future game-theoretic learning field are pointed out.

       

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