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    虚拟现实多人多通道协同交互方法

    Multi-person and Multi-channel Collaborative Interaction Method for Virtual Reality

    • 摘要: 针对指挥与控制领域中虚拟现实系统在多用户交互和操作便利性等方面的挑战。分析多人多通道系统组成结构,提出一种多人多通道虚拟现实交互框架。引入一种集成手势、语音和眼动的多通道协同交互方法,基于客户端/服务器模式,实现异地多用户实时交互,并通过原型系统(虚拟沙盘系统) 展示了多人多通道协同交互方法的应用潜力。对比实验表明,相较传统手持控制器,此技术在提升交互效率和用户舒适度方面具有优势。此外,网络同步测试表明其在多用户实时交互中的低延迟和低丢包率,验证了其实用性和有效性。

       

      Abstract: As for the challenges in multi-person interaction and operational convenience within the command and control domain of virtual reality systems, the composition structure of multi-person, multi-channel systems is analyzed and a framework for multi-person,multi-channel virtual reality interaction is proposed. A multi-channel collaborative interaction method integrating gestures, voice, and eye movement into one is introduced. Based on a client/server model, real-time interaction among users in different locations are realized and the application potentials of multi-person, multi-channel collaborative interaction method are demonstrated by a virtual sandbox system. The comparative experiments show that, compared to traditional handheld controllers, this technology has superiority in improving interaction efficiency and user comfort. Additionally, network synchronization tests indicate its low latency and packet loss in multi-person real-time interaction, its practicality and effectiveness are verified.

       

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