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    基于战车和夺控点分配的智能体步兵投送策略决策方法

    Decision-making for Agent Infantry Projection Strategy Based on the Assignment of Fighting Vehicles and Capture Points

    • 摘要: 针对陆战兵棋开局阶段智能体如何分配战车和如何选择步兵投送点位,提出基于战车和夺控点分配的步兵投送策略决策方法。使用多目标最优规划模型将战车部署问题建模为多目标分配问题,构建目标收益函数,引入改进合同网协议算法对问题进行求解;通过分析不同理性程度智能体的行为和意图,将步兵投送点位选择问题建模为多策略分配问题,给出混合投送点位选择算法。实验证明所提方法可解释性强,同时具有一定的针对性、灵活性。

       

      Abstract: A decision-making method for infantry projection strategy based on the assignment of fighting vehicles and capture points is proposed for how agent distributes fighting vehicles and selects infantry projection points during the opening stage of land warfare wargame. A multi-objective optimal programming model is used to model the fighting vehicles deployment problem as a multi-target assignment problem, a goal gain function is constructed, and an improved contract network protocol algorithm is introduced to solve the problem. The behavior and intentions of agent with different levels of rationality are analyzed, the problem of selecting infantry projection points is modeled as a multi-strategy assignment problem, and a hybrid delivery point selection algorithm is proposed. Finally, the experimental results show that the proposed method has strong interpretability, a certain pertinence and flexibility.

       

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